Trait OwoColorize
pub trait OwoColorize: Sized {
Show 56 methods
// Provided methods
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color { ... }
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color { ... }
fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self> { ... }
fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self> { ... }
fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self> { ... }
fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self> { ... }
fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self> { ... }
fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self> { ... }
fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self> { ... }
fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self> { ... }
fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self> { ... }
fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self> { ... }
fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self> { ... }
fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self> { ... }
fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self> { ... }
fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self> { ... }
fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self> { ... }
fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self> { ... }
fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self> { ... }
fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self> { ... }
fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self> { ... }
fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self> { ... }
fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self> { ... }
fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self> { ... }
fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self> { ... }
fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self> { ... }
fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self> { ... }
fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self> { ... }
fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self> { ... }
fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self> { ... }
fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self> { ... }
fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self> { ... }
fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self> { ... }
fn on_bright_magenta<'a>(
&'a self,
) -> BgColorDisplay<'a, BrightMagenta, Self> { ... }
fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self> { ... }
fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self> { ... }
fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self> { ... }
fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self> { ... }
fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self> { ... }
fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self> { ... }
fn bold<'a>(&'a self) -> BoldDisplay<'a, Self> { ... }
fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self> { ... }
fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self> { ... }
fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self> { ... }
fn blink<'a>(&'a self) -> BlinkDisplay<'a, Self> { ... }
fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self> { ... }
fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self> { ... }
fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self> { ... }
fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self> { ... }
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor { ... }
fn on_color<Color>(
&self,
color: Color,
) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor { ... }
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self> { ... }
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self> { ... }
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self> { ... }
fn on_truecolor(
&self,
r: u8,
g: u8,
b: u8,
) -> BgDynColorDisplay<'_, Rgb, Self> { ... }
fn style(&self, style: Style) -> Styled<&Self> { ... }
}
Expand description
Extension trait for colorizing a type which implements any std formatter
(Display
, Debug
, UpperHex
,
etc.)
§Example
use owo_colors::OwoColorize;
println!("My number is {:#x}!", 10.green());
println!("My number is not {}!", 4.on_red());
§How to decide which method to use
Do you have a specific color you want to use?
Use the specific color’s method, such as blue
or
on_green
.
Do you want your colors configurable via generics?
Use fg
and bg
to make it compile-time configurable.
Do you need to pick a color at runtime?
Use the color
, on_color
,
truecolor
or on_truecolor
.
Do you need some other text modifier?
Do you want it to only display colors if it’s a terminal?
- Enable the
supports-colors
feature - Colorize inside
if_supports_color
Do you need to store a set of colors/effects to apply to multiple things?
Provided Methods§
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically
use owo_colors::{OwoColorize, colors::*};
println!("{}", "red foreground".fg::<Red>());
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically.
use owo_colors::{OwoColorize, colors::*};
println!("{}", "black background".bg::<Black>());
fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>
fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>
Change the foreground color to black
fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>
fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>
Change the background color to black
fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>
fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>
Change the foreground color to red
fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>
fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>
Change the background color to red
fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>
fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>
Change the foreground color to green
fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>
fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>
Change the background color to green
fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>
fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>
fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>
Change the foreground color to blue
fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>
fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>
Change the background color to blue
fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to purple
fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>
fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>
Change the foreground color to cyan
fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>
fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>
Change the background color to cyan
fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>
fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>
Change the foreground color to white
fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>
fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>
Change the background color to white
fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the background color to bright white
fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>
fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>
Make the text bold
fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>
fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>
Make the text dim
fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>
fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>
Make the text italicized
fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>
fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>
Make the text italicized
fn blink<'a>(&'a self) -> BlinkDisplay<'a, Self>
fn blink<'a>(&'a self) -> BlinkDisplay<'a, Self>
Make the text blink
fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>
fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>
Swap the foreground and background colors
Hide the text
fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
,
use owo_colors::{OwoColorize, AnsiColors};
println!("{}", "green".color(AnsiColors::Green));
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
,
use owo_colors::{OwoColorize, AnsiColors};
println!("{}", "yellow background".on_color(AnsiColors::BrightYellow));
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.